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	<title>DojoCampus &#187; dojo.dnd</title>
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	<description>The definitive resource for all things Dojo: past, present, future.</description>
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		<copyright>&#xA9;DojoCampusFolks </copyright>
		<managingEditor>nonken@dojotoolkit.org (DojoCampusFolks)</managingEditor>
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		<itunes:subtitle>Everything Dojo from the people making Dojo</itunes:subtitle>
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		<title>Using the dragged node as the avatar</title>
		<link>http://dojocampus.org/content/2009/07/06/using-the-dragged-node-as-the-avatar/</link>
		<comments>http://dojocampus.org/content/2009/07/06/using-the-dragged-node-as-the-avatar/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 18:15:14 +0000</pubDate>
		<dc:creator>Yoav Rubin</dc:creator>
				<category><![CDATA[Dojo Cookies]]></category>
		<category><![CDATA[DnD]]></category>
		<category><![CDATA[dojo.dnd]]></category>

		<guid isPermaLink="false">http://dojocampus.org/content/?p=213</guid>
		<description><![CDATA[When doing drag and drop, the avatar is the element that is displayed on the screen that represents the dragged element. Usually it is either a duplicate of the dragged element or something that mimics it (in cases the dragged element is a heavy dom element such as a well populated table). While this happens, [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>[Update] Appropriately styling the drag handles</title>
		<link>http://dojocampus.org/content/2009/06/23/appropriately-styling-the-drag-handles/</link>
		<comments>http://dojocampus.org/content/2009/06/23/appropriately-styling-the-drag-handles/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 17:12:54 +0000</pubDate>
		<dc:creator>Yoav Rubin</dc:creator>
				<category><![CDATA[Dojo Cookies]]></category>
		<category><![CDATA[DnD]]></category>
		<category><![CDATA[dojo.dnd]]></category>
		<category><![CDATA[style]]></category>

		<guid isPermaLink="false">http://dojocampus.org/content/?p=212</guid>
		<description><![CDATA[Following this cookie, the feature that is described here was added to Dojo and will be available on the next release (probably Dojo 1.4)
When using drag handles, there is a need to notify the user where the handle is. It is custom that an element that can be dragged notifies it by changing the cursor [...]]]></description>
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		<title>[Update] Modifying the dragability of nodes along a widget&#039;s dom tree</title>
		<link>http://dojocampus.org/content/2009/06/09/modifying-the-dragability-of-nodes-along-a-widgets-dom-tree/</link>
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		<pubDate>Tue, 09 Jun 2009 19:29:42 +0000</pubDate>
		<dc:creator>Yoav Rubin</dc:creator>
				<category><![CDATA[Dojo Cookies]]></category>
		<category><![CDATA[DnD]]></category>
		<category><![CDATA[dojo.dnd]]></category>

		<guid isPermaLink="false">http://dojocampus.org/content/?p=211</guid>
		<description><![CDATA[Following this cookie, the feature that is described here was added to Dojo and will be available on the next release (probably Dojo 1.4)
Dragging and dropping seems like a simple user task &#8211; you go with the cursor to an element that supports this behavior, press the mouse, move it and release the mouse button [...]]]></description>
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		<title>Extending dojo.dnd with a creator function</title>
		<link>http://dojocampus.org/content/2008/06/24/extending-dojodnd-with-a-creator-function/</link>
		<comments>http://dojocampus.org/content/2008/06/24/extending-dojodnd-with-a-creator-function/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 09:53:34 +0000</pubDate>
		<dc:creator>jbalogh</dc:creator>
				<category><![CDATA[Dojo Cookies]]></category>
		<category><![CDATA[Intermediate]]></category>
		<category><![CDATA[dojo.dnd]]></category>

		<guid isPermaLink="false">http://dojocampus.org/content/?p=144</guid>
		<description><![CDATA[Following the Dojo philosophy of &#8220;build with, not on&#8221;, dojo.dnd provides a terrific API for getting the right behaviour for your app, with plenty of extension points and monkeypatching opportunities.  Making a creator function for dojo.dnd.Container is the most obvious way to customize dojo.dnd, because it gets called anytime a container or avatar wants [...]]]></description>
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